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ASE Stimulation | Weapon Simulation & Adjudication | Eye-Safe Laser Designation | Geometric Pairing

ASMODIM Aviation Player Unit
Training Laser Designator (TLD)
IPU Ground Player Unit
MWSA2 Weapon Simulator


The requirements for the Training Aircraft Survivability Equipment (ASE) Stimulation Suite (TASS) are derived from an Urgent Operational Need Army (UON-A) for an enemy Integrated Air Defense System (IADS), 30 January 2017, and the Directed Requirement for the Opposing Force (OPFOR) IADS at the Combat Training Centers (CTCs), 23 February 2017.

TASS stimulates the Aircraft Survivability Equipment (ASE) when within threat detection and engagement ranges, requiring pilots to take appropriate actions for peer or near-peer threat avoidance. The stimulated ASE triggers the correct audio/visual cues to the aircrew, and inventories and decrements Chaff and Flare countermeasures. TASS consists of components appended to the aircraft that interface with the Instrumentation System (IS) and a Ground Threat Emitter (GTE). TASS requires the use of the existing Aviation Tactical Engagement Simulation System (TESS) and the Army Aviation Data Management System (AADMS) network.

TASS replicates enemy IADS threats by providing interrogation, tracking and targeting of aircraft participating in combined arms training at the CTCs. Incoming aircraft are detected by Opposing Force (OPFOR) acquisition systems. Acquisition data is processed and firing solutions are sent to launch platforms, which engage aircraft by stimulating the ASE B-Kit Emulator (ABE). Aviation TESS adjudicates these attacks and relays status and performance parameters of the threat for display on the unclassified CTC-IS. TASS then calculates probability of kill results to quantify the outcome of the engagement.

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The Advanced Smart Onboard Data Interface Module (ASMODIM) detects IADS threats, then transmits engagement data to the Aviation Gateway Processor (AGP). The AGP will inject the visual displays in the cockpit and provide alert tones and audio messages in the aircraft internal communications system. The system will replicate tactical IADS by providing interrogation, tracking, and/or targeting of the aircraft participating in combined arms training at each Combat Training Center (CTC). The ASMODIM will report to the Core Instrumentation System (CIS) via the Army Aviation Data Management System (AADMS) network operating at each CTC. The ASMODIM will maintain chaff and flare inventory. Inventory is replenished via Hand Held Initializer (HHI), GreenKey, Universal Controller Device, or reset command from the CIS. A resurrect from any source will bring the ASMODIM back to life, and leave the chaff and flares inventory as it was when killed.

Training Laser Designator (TLD)

The Training Laser Designator (TLD) will be permanenty embedded into the Phase III Modernized Day Sensor Assembly (M-DSA) for every AH-64D/E Apache Helicopter. The TLD is a self-contained subsystem consisting of a collimated Class 3R (ANSI) 904 nanometer (nm) Laser energy transmitter. A MILES Laser Transmitter enables simulated Rockets and Missiles when LBA TESS is installed and enaged on the aircraft. The TLD is controlled by the Training Laser Interface Adapter (TLIA) through an RS-485 serial interface. A second “Host” serial interface allows the Modernized Laser Spot Tracker (M-LST) within the M-TADS to receive BIT and status information from the TLD.


Instrumentation Player Unit (IPU)

The Instrumentation Player Unit (IPU) instruments the vehicle as a player and target for Force-on-Force training firing non-line of sight (NLOS) simulated weapons. It provides real-time tracking and recording of position/location, weapon events and MILES engagements. Platform type, player ID, weapon loads, and radio frequencies are configured during initialization. Player and event data are transmitted to the Modular Mobile Command and Control (MMCC) for real-time monitoring, recording and playback for After Action Review (AAR).

MWSA2 Weapon Simulator

The MWSA2 Weapon Simulator is designed to simulate all munitions fired by the MLRS Rocket Launcher and operates in two modes. In tactical mode, it performs high fidelity simulation including tactical responses to all mode sequences executed during pre-launch and launch operations. The MWSA2 exercises the launcher’s Tactical software and circuits in the same manner as a live round. In non-tactical mode, the MWSA2 provides the “Trainer” capability using the launcher’s non-tactical Training software. The Trainer replicates the weapons interface to the crew, but does not activate the tactical interface.